
Twelve skillsSkills
The twelve
You get better by doing it. What counts is what worked: a hit that landed, a block, a vein that broke.
Showing all 12 skills
A recipe gives full practice for its first five crafts, then half as much for every five after.
FightingMelee Fighting
Hits with a sword, axe, mace or spear.
Gives1 more damage per level.
FightingDistance Fighting
Hits with a bow, crossbow or thrown weapon.
Gives1 more damage per level.
FightingMagic Level
Wizard spells and wand hits.
Gives1 more spell damage per level.
FightingMusic
Bard spells, lute hits, songs that changed a fight, and healing that restored real health.
Gives1 more per level.
FightingDefense
Blocks, and blows taken from monsters, but only while you wear a shield.
Gives1 armour and 0.4% block chance per level, up to 60%.
GatheringMining
Break veins with a pickaxe, 30 gold at the smith.
GivesTin and copper from level 1, coal from 5, iron from 10. One vein in 25 also gives a gem.
GatheringHerbalism
Pick green herb patches. No tool needed.
GivesHerbs for Alchemy. A patch grows back in 3 minutes.
GatheringWoodcutting
Fell oak trees with a logging axe, 25 gold at the smith.
Gives2 logs a tree. A tree grows back in 5 minutes.
GatheringFishing
Fish with a rod, 15 gold at the merchant.
GivesSalmon from level 5, cod from 8, and tuna from 12, outside the town.
CraftingSmithing
Smelt at the furnace, forge at the anvil. Levels 1 to 10.
GivesIngots, swords, axes, shields, helmets and plate.
CraftingAlchemy
Brew at the cauldron. Levels 1 to 4.
GivesHealth and mana potions, an antidote, weapon oil.
CraftingWoodworking
Work at the workbench. Levels 1 to 3.
GivesPlanks, bows, arrows, javelins and shields.
From vein
to armour
Mine the ore, smelt it with coal at the furnace, then forge the ingots with two orc hides at the anvil. Point at a recipe to see what goes in.

FurnaceSmithing 4
Iron IngotOre and coal
6
2AnvilSmithing 8
Iron PlateArmour
2
2FurnaceSmithing 8
Steel IngotHarder than iron
3AnvilSmithing 10
Steel SwordThe top of Smithing
All 27 recipes
Thirteen you know from the start, fourteen you learn along the way. A recipe never fails.
The anvil
Smithing- Copper Sword2 Copper IngotsLevel 1
- Tusk AxeA Copper Ingot and 2 Orc TusksLevel 2
- Iron Shield2 Iron Ingots and an Orc HideLevel 3
- Iron Helmet2 Iron IngotsLevel 5
- Iron Boots2 Iron IngotsLevel 5
- Iron Sword3 Iron IngotsLevel 6
- Iron Great Sword4 Iron IngotsLevel 7
- Iron Battle Axe4 Iron IngotsLevel 7
- Iron Plate6 Iron Ingots and 2 Orc HidesLevel 8
- Steel Spear2 Steel Ingots and an Oak PlankLevel 9
- Steel Flail3 Steel IngotsLevel 9
- Steel Sword3 Steel IngotsLevel 10
- Steel Axe3 Steel IngotsLevel 10
The furnace
Smithing- Copper IngotCopper Ore and CoalLevel 1
- Iron IngotIron Ore and CoalLevel 4
- Steel Ingot2 Iron Ingots and 2 CoalLevel 8
The cauldron
Alchemy- Health Potion2 Green Herbs and a Rat Tail. Heals 25.Level 1
- Mana Potion2 Green Herbs and Spider Silk. 30 mana.Level 2
- AntidoteA Green Herb and a Venom StingLevel 3
- Weapon OilA Green Herb and an Orc Hide. 2 more damage for 5 minutes.Level 4
The workbench
Woodworking- 2 Oak PlanksAn Oak LogLevel 1
- 10 ArrowsA Plank and an Old BoneLevel 1
- Wooden Buckler2 PlanksLevel 1
- Training Bow3 Planks and a Frayed BowstringLevel 2
- Wolf-Fur Jerkin3 Wolf Pelts and a Wolf PawLevel 2
- 3 Javelins2 Planks and an Old BoneLevel 3
- Wooden Shield4 PlanksLevel 3
Two services
Some work you pay for in town instead of training it.

The innkeeper cooks
Cooking is a service, not a skill. She grills fish or meat for 2 gold, or braises salmon, cod, venison or boar for 5 gold, and you leave Well Fed or Hearty. A grilled salmon heals 28, a raw one 18.

The jeweller sets gems
A gem in a ring costs 40 gold. The gems come from the mine: every vein you break has a one in 25 chance of one.
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